Don't skip the corners; that’s where the "waterproof" dream goes to die. #MYOG #BackpackingGear #DIY #HikingHacks Option 3: Graphics Programming (Developer Forums)
If you're building your own pack and wondering how to handle the bottom panel, stop guessing. Based on the deep-dive in thread , here’s the consensus: 108197
Working on indirect rendering? Discussion on the Khronos forums has a great breakdown on calculating new transforms in a compute shader and sending them directly to the vertex shader. Don't skip the corners; that’s where the "waterproof"