Archer (s13) Guide

The team struggles with IIA's rigid corporate culture and "gig economy" feel, performing odd missions while trying to maintain their former autonomy. Key Missions & Conflicts

is initially appointed as the Agency's leader by Fabian, much to the annoyance of Lana, Pam, and Archer.

During "Operation: Fang," Ray leads the team into a jungle mission to recover stolen medical supplies from a warlord. After their plane crashes, Archer wanders off and befriends a tapir named Ryan.

The team struggles with IIA's rigid corporate culture and "gig economy" feel, performing odd missions while trying to maintain their former autonomy. Key Missions & Conflicts

is initially appointed as the Agency's leader by Fabian, much to the annoyance of Lana, Pam, and Archer.

During "Operation: Fang," Ray leads the team into a jungle mission to recover stolen medical supplies from a warlord. After their plane crashes, Archer wanders off and befriends a tapir named Ryan.