local CurrentVersion = "1.2.0" local UpdateURL = "https://github.com" local function CheckForUpdate() -- Logic to fetch remote version local remoteData = request({Url = UpdateURL, Method = "GET"}).Body local latest = decode_json(remoteData).tag_name if latest ~= CurrentVersion then print("Update found: " .. latest .. ". Backing up " .. CurrentVersion) writefile("BetterXperience_Backup.lua", readfile("BetterXperience.lua")) -- Trigger download of new version end end local function Rollback() if isfile("BetterXperience_Backup.lua") then writefile("BetterXperience.lua", readfile("BetterXperience_Backup.lua")) warn("Rollback successful. Please restart the script.") end end Use code with caution. Copied to clipboard Why this adds value:
Following Lua Optimization Tips , you can use local variables for these file operations to keep the updater fast and lightweight. Lua Optimization Tips - Luanti Documentation BetterXperienceAutoUpdater.lua
Since appears to be a custom script for a specific game environment (likely a Roblox mod, Minecraft addon, or similar community-driven game logic), a powerful feature to add is a Version Rollback & integrity Check . local CurrentVersion = "1
Users are more likely to enable auto-updates if they know they can easily undo them. Backing up "
Prevents "bricked" scripts if an update contains a syntax error.
If the remote server is down, it defaults to the last known stable local version. Implementation Example (Lua logic):