Bonanza Bros. · Premium Quality

Ten bags of loot scattered across the multi-level high-security vault. The Exit: A waiting blimp on the roof.

If it moves, stun it. If it doesn't move, take it. Bonanza Bros.

Suddenly, a guard turned. Mobo didn't hesitate. He slammed the heavy steel door open, hearing that satisfying crunch as it flattened the unsuspecting officer against the wall. A diamond the size of a grapefruit. Ten bags of loot scattered across the multi-level

With the alarm finally blaring, the brothers scrambled toward the roof. They dodged armored guards who could only be stunned from behind and hopped over treacherous rakes that threatened to slap them in the face. If it doesn't move, take it

💡 If you’re playing the Western version, imagine they’re secret agents "testing" security systems; if you’re playing the Japanese original, they’re just unrepentant, lovable thieves.

The objective was simple, or as simple as anything gets in a town where the guards have heads like plastic bowling pins.

The air in Badville was thick with the scent of diesel and bad decisions. Mobo, the shorter, stout brother in the blue jumpsuit, adjusted his sunglasses as he stared at the looming silhouette of the Casino. Beside him, Robo—the lean, red-clad elder brother—checked his stun gun.