Car Crash Test - Spam Cars/lag Server -

: Restricting maximum vehicle speeds (e.g., to 30–60 mph) gives the server more time to load map data and sync player positions.

NetworkRigidbody - Is this supposed to work like this? - Unity Engine Car Crash Test - Spam Cars/Lag Server

: High-speed driving or spawning numerous cars forces the server to load "chunks" (map sections) faster than the hardware or network can handle, resulting in visible stuttering or "teleporting". : Restricting maximum vehicle speeds (e

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