: Use over 100 parts, including traditional gears, belts, and ramps, alongside elemental components like flamethrowers, windmills, and cloud machines . Game Modes :
is a physics-based puzzle game released on the PlayStation Network (PSN) for the PlayStation 3 on January 10, 2012 . Developed by FAKT Software, the game challenges players to build elaborate Rube Goldberg-style machines to solve over 100 different puzzles. Core Gameplay Features Crazy Machines Elements PSN
: Solve experiments with specific goals, such as lighting fireworks or popping a balloon. : Use over 100 parts, including traditional gears,
: Complete tasks using the fewest parts in the shortest time. Core Gameplay Features : Solve experiments with specific
The game centers on creating wacky chain reactions using a wide variety of mechanical and elemental components.
: Utilize in-game physics (powered by NVidia PhysX) to convert raw energy into motion. Objects have realistic properties: fire spreads, metal conducts electricity, and weather can affect the environment.
: Use over 100 parts, including traditional gears, belts, and ramps, alongside elemental components like flamethrowers, windmills, and cloud machines . Game Modes :
is a physics-based puzzle game released on the PlayStation Network (PSN) for the PlayStation 3 on January 10, 2012 . Developed by FAKT Software, the game challenges players to build elaborate Rube Goldberg-style machines to solve over 100 different puzzles. Core Gameplay Features
: Solve experiments with specific goals, such as lighting fireworks or popping a balloon.
: Complete tasks using the fewest parts in the shortest time.
The game centers on creating wacky chain reactions using a wide variety of mechanical and elemental components.
: Utilize in-game physics (powered by NVidia PhysX) to convert raw energy into motion. Objects have realistic properties: fire spreads, metal conducts electricity, and weather can affect the environment.