: Creates building exteriors from 2D shapes with automatic Level of Detail (LOD) and tessellation support for high-end hardware.
CityGen3D is a Unity Editor extension that procedurally generates 3D city environments using real-world data from OpenStreetMap (OSM).
: The legitimate way to obtain the package is through the Unity Asset Store or the publisher's Gumroad page .
: Downloads and parses OSM XML data to identify features like roads, buildings, forests, and beaches.
: Imports real-world terrain heightmaps (via NASA HGT files) or generates custom terrain using Perlin Noise.
: Version 1.05 specifically improved shaders for facades, water, and animated leaves, as well as performance optimizations for road markings. How to Download and Use