Star Wars Armada – Battle Report 2 – We’re Jammin’
A battle between Rebels and Imperials. Jerjerrod vs Madine. A fighter-heavy engagement with use of TIE phantoms and Jamming Fields.
You play as , a former Flying Circus prodigy who walked away from the sport after a devastating defeat. His retired life changes when he meets Asuka Kurashina , a cheerful transfer student eager to learn how to fly. Masaya eventually agrees to return to the world of Flying Circus—not as a player, but as a coach for the school’s struggling club.
The narrative is a blend of intense sports action, slice-of-life comedy, and budding romance. Depending on your choices, Masaya can form deep bonds and enter romantic relationships with four unique heroines: File: Aokana Four Rhythms Across the Blue.zip ...
is a critically acclaimed sci-fi sports visual novel developed by Sprite . Set in an alternate universe where anti-gravity shoes ("Grav-Shoes") make flying as common as riding a bicycle, the story revolves around a high-stakes airborne sport called Flying Circus . The Story: Soaring Through the Blue You play as , a former Flying Circus
A battle between Rebels and Imperials. Jerjerrod vs Madine. A fighter-heavy engagement with use of TIE phantoms and Jamming Fields.
Our first battle running stuff from wave 6.
We see a Light Carrier, Hammerhead and Disposable Capacitors getting a try-out.
Some commentary on Battle Report 4 concerning Warlord, Captain Jonus, Biggs Darklighter and more.
A write up of interesting observations and learning from my most recent Star Wars Armada battle.
– Jamming Fields
– Suppressor
– TIE Phantoms
– E-WIngs
A Rebel Assault frigate that I rescued and painted up in grey. Extensive usage of dry-brushing for highlights.
A recently painted squadron of Rebel Fighters for Star Wars Armada. A-Wings, Y-Wings, B-Wings and X-Wings.