... | File: Maximum.action.v0.90.zip

: Addressed issues where bullets would hit walls while leaning and fixed enemy hitboxes so they correctly track the player during slides and dives.

: An intentional "feature" where holding both the crouch and dive keys immediately after starting a slide allows for infinite sliding, which can be redirected with kicks. File: Maximum.Action.v0.90.zip ...

: The AI has been completely rewritten using a finite state machine . Enemies now dynamically take cover, peek, roll, dive, and coordinate attacks, drawing inspiration from titles like GoldenEye and Half-Life . Level Reworks and Additions : : Addressed issues where bullets would hit walls

For further community-created content, you can check the Maximum Action Steam Workshop for new maps and weapons. Updated 9/6/2022 :: Maximum Action MAXIMUM Discussions Enemies now dynamically take cover, peek, roll, dive,

The is a major overhaul for the physics-based first-person shooter, primarily focused on an AI Overhaul and the introduction of a new testing branch for upcoming content. Key Features and Changes

: New options to disable Camera Roll (to prevent motion sickness) and adjust Camera Bob or Dive Tilt .

The v0.90 update introduces significant gameplay mechanics and structural refinements: :