Treat the .zip as a persistent entity that "infects" the UI or game world once interacted with.
Should this feature be a interaction, or do you want it to impact the game's ending ? File: NO.THANK.YOU.zip ...
: This requires a global flag that modifies standard UI strings and adds "polite" obstacles to regular gameplay, forcing the player to find a "Uninstaller" or "Apology" item to revert the game to normal. 3. Procedural "Junk" Generation Treat the
: Every time a player dies or discards a rare item, it is "zipped" into this file. Attempting to open it triggers a series of
: The player "finds" this file in an in-game terminal or folder. Attempting to open it triggers a series of escalating "Are you sure?" prompts.
: The game generates a real NO.THANK.YOU.zip in the user's local game directory.