Five Nights At Slender -

You check the monitors. Camera 01 (Entrance) is clear. Camera 04 (The Pine Grove) shows something tall standing behind a tree. You blink, and it's gone.

Your task is simple: survive five nights in the surveillance room. But this isn't Freddy's. There are no singing animatronics—only a tall, silent figure moving through the trees and the static-filled screens. The phone on the desk rings. You pick it up. Five Nights at Slender

You can shine it out the office window, but it drains your battery fast. You check the monitors

Periodically, "pages" appear on the cameras. You have to "collect" them by clicking on them to keep Slender Man’s influence at bay. Five Nights at Slender