Hard Corps Uprising [xbla][arcade][jtag/rgh] Here

: Unlike the punishing "one-hit kill" Arcade Mode, Rising Mode features a health bar that allows for multiple hits before losing a life.

: Characters have expanded move sets compared to classic Contra , including double-jumping , dashing (mid-air or ground), and a deflect mechanic to reflect enemy projectiles. Hard Corps Uprising [XBLA][Arcade][Jtag/RGH]

: You can carry two weapons at once and switch between them. Collecting the same weapon multiple times upgrades its firing rate and power. : Unlike the punishing "one-hit kill" Arcade Mode,

The standout "good feature" that sets it apart from traditional Contra titles is its . This mode introduces RPG-like progression to the classic run-and-gun formula, allowing you to earn points during gameplay to purchase permanent character upgrades. Key Features of Rising Mode Collecting the same weapon multiple times upgrades its

is widely considered a "spiritual successor" and prequel to Contra: Hard Corps , developed by Arc System Works—the studio behind Guilty Gear .

“[Rising Mode is] a genius way to keep you returning to levels even after you've beaten the game.” YouTube · IGN · 15 years ago

: You can trade in earned points for increased health, extra lives, faster movement, and more powerful weaponry.