Hubris_(10107435).7z.001
If you're having trouble opening it, remember that .001 files are multi-part archives. You need all the numbered parts to successfully extract the game data.
Finally got the Hubris VR split archives—time to dive in! Hubris_(10107435).7z.001
Does anyone have experience digging into the archive structure for Hubris ? Just started looking at the .7z.001 files. Interested in how they handled the water refraction and shader optimization for the Quest version. If you're having trouble opening it, remember that