: Automatic saving of object coordinates and properties across sessions.
: Advanced detection algorithms to prevent clipping and overlapping. Object Control [Finished] - Version: Final
: Refined gizmos and HUD elements for better visual clarity. Technical Specifications Language : C++ / C# (Unity/Unreal Compatible) Physics Engine : Integrated with PhysX / Chaos Version Status : Final / Release Candidate : Automatic saving of object coordinates and properties
: Group operations for bulk editing and environmental layout. Object Control [Finished] - Version: Final
: Optimized draw calls for high-density scenes.
: Input response time cut by 40% in the final build.