Object Control [finished] - Version: Final -

Object Control [finished] - Version: Final -

: Automatic saving of object coordinates and properties across sessions.

: Advanced detection algorithms to prevent clipping and overlapping. Object Control [Finished] - Version: Final

: Refined gizmos and HUD elements for better visual clarity. Technical Specifications Language : C++ / C# (Unity/Unreal Compatible) Physics Engine : Integrated with PhysX / Chaos Version Status : Final / Release Candidate : Automatic saving of object coordinates and properties

: Group operations for bulk editing and environmental layout. Object Control [Finished] - Version: Final

: Optimized draw calls for high-density scenes.

: Input response time cut by 40% in the final build.