Op Eat — Sand Gui
The code for the sand-to-buff conversion uses a double buffer system to track large-scale (1 billion+) iterations efficiently.
Use the GUI within "River" or "Ocean" biomes, where water is infinite, ensuring the "dryness" debuff is not triggered during sand consumption. 5. Technical Implementation Details OP Eat Sand GUI
While the GUI is open and the player is consuming sand, they are susceptible to a "sandworm" event. Being caught triggers a total loss of carried gear, loot, and money. The code for the sand-to-buff conversion uses a