The game follows standard Phase 10 rules for card play (drawing and discarding) with several key additions:
: Reference cards detailing the specific sets, runs, or color combinations required for each level. Part 10- Twiszip
: Landing on these spaces allows for special actions, such as choosing which phase to attempt next or drawing extra cards. The game follows standard Phase 10 rules for
: Unlike the original game, there are three discard piles . On your turn, you may draw from the deck or the top of any of the three discard piles. 4. The 10 Phases On your turn, you may draw from the
: Stackable pieces used to track progress on the board. 3. Gameplay Mechanics
Players must complete the following requirements to advance: 2 sets of 3 1 set of 3 + 1 run of 4 1 set of 4 + 1 run of 4 1 run of 7 1 run of 8 1 run of 9 2 sets of 4 7 cards of one color 1 set of 5 + 1 set of 2 1 set of 5 + 1 set of 3 5. Official Resources
For detailed setup and specific card interactions, you can refer to the official Phase 10 Twist Instructions provided by Mattel. How to play Phase 10 Twist