In Pitfall! , you play as , an explorer navigating a dangerous jungle to find 32 treasures (gold bars, diamond rings, and money bags) within a 20-minute time limit . The World : The game consists of 256 interconnected screens .
For its time, Pitfall! was a technical marvel on the Atari 2600’s limited hardware: Pitfall! (1982) (Activision)
: It featured multi-colored, non-flickering sprites that appeared much more realistic than contemporary games. In Pitfall
: Points are lost by falling into holes (-100) or touching rolling logs. Contact with other hazards results in the loss of a life. Technical Innovations For its time, Pitfall
: 114,000 points (achieved by collecting all 32 treasures without losing any points).
: Harry must avoid crocodiles, scorpions, snakes, rolling logs, campfires, quicksand, and tar pits.
: Activision was the first major third-party developer, and Pitfall! became its most successful early release, ensuring the company’s future. The "Pitfall Harry Explorer Club"