: Slippery sections that often lead to "progress-obliterating" falls.
: Late-game obstacles that require perfect momentum and "360° powerboosts" to overcome. Go to product viewer dialog for this item. : Creating the game was a technical struggle;
: Creating the game was a technical struggle; the developer spent significant time working around engine limitations and perfecting the complex 2D collision detection on 3D models. This inspired him to create his own version
is a notoriously difficult physics-based platformer that turns a simple pogo stick into a source of absolute gaming agony. The Story of the Pogo Mountain : Creating the game was a technical struggle;
: The game was developed by Superu , who initially wanted to play Getting Over It but couldn't access it immediately upon its release. This inspired him to create his own version with a multiplayer component, leading to the tagline "Rage With Your Friends".
Players have documented their "trauma" at specific landmarks that act as major difficulty spikes: