: Directed by Yannis Mallat; Written by Corey G. May. Story & Setting
: Expanded movement includes sticking the dagger into wall-mounted holes to create temporary ledges and using spring-loaded shutters for diagonal leaps.
: An intuitive stealth mechanic that allows players to perform cinematic takedowns on unaware enemies.
: Originally released for PlayStation 2, Xbox, GameCube, and PC. It was later ported to PSP and Wii as Prince of Persia: Rival Swords in 2007. Genre : Action-Adventure, Platformer.
: December 1, 2005 (North America); December 2, 2005 (Europe).
: Directed by Yannis Mallat; Written by Corey G. May. Story & Setting
: Expanded movement includes sticking the dagger into wall-mounted holes to create temporary ledges and using spring-loaded shutters for diagonal leaps. pop-the-two-thrones-game-link
: An intuitive stealth mechanic that allows players to perform cinematic takedowns on unaware enemies. : Directed by Yannis Mallat; Written by Corey G
: Originally released for PlayStation 2, Xbox, GameCube, and PC. It was later ported to PSP and Wii as Prince of Persia: Rival Swords in 2007. Genre : Action-Adventure, Platformer. : Directed by Yannis Mallat
: December 1, 2005 (North America); December 2, 2005 (Europe).