: Basic implementation of the puzzle pillars where survivors must complete mini-games to collect toy parts.
In this beta version, gameplay is centered around the . Six survivors must navigate the facility to assemble a giant toy while avoiding the "Monster." Project:Playtime minecraft map beta 0.1
: Focus on teamwork and using the GrabPack to solve environment-based puzzles. : Basic implementation of the puzzle pillars where
: Most Project: Playtime maps require a custom Resource Pack and Behavior Pack to render the GrabPacks and Monsters correctly. Project:Playtime minecraft map beta 0.1