: For developers, this TL.net blog follows the day-to-day planning of building a first functional game prototype from scratch.

If you are a creator or student writing about the "Prototype 1" stage of a project, these professional blog posts offer high-level advice on the process.

: For players struggling with difficulty, this Reddit post breaks down how to handle specific enemies like Hunters and Hydras using ground spikes and timing.

: Fields Medalist Terence Tao provides expert advice on creating a "skeleton" version of a project to get the big picture right before filling in the details.