Does the "TRI-FECTA" feel too restrictive for melee builds?
This "Request for Comment" (RFC) post is designed to be shared in a community forum, Discord, or internal design document. It frames the and DUNGEON RULES as a significant update or "expansion" to the current gameplay loop, inviting feedback from the community or team.
📢 RFC: The "TRI-FECTA" Update & Dungeon Rules Implementation
Before we lock these in for the next playtest, we’d like your thoughts on:
Total darkness now adds a +3 difficulty modifier to all checks. Torches are no longer just flavor; they are life-support.
To ensure consistency across the "K..." sectors, we are formalizing these universal laws:
The "TRI-FECTA" represents the three pillars of a successful turn. Every action must now weigh these three costs: