: Critics generally agree the game is better with friends. A reviewer from God is a Geek praised it as a "ribbiting good time" in co-op, though others noted it might just be the "good company" masking a repetitive loop.
: The art style is bold, colorful, and cel-shaded, which Thumb Culture notes gives it a Risk of Rain 2 aesthetic. The soundtrack is frequently praised as a high point. Common Criticisms Shoulders of Giants
: A major recurring complaint is the total lack of an in-game map or compass, making it easy to get lost or turned around in larger, vertically-focused levels. : Critics generally agree the game is better with friends
: Many reviews point out that the core loop of destroying towers and monoliths on procedurally generated planets wears thin relatively quickly. The soundtrack is frequently praised as a high point
Reviewers on platforms like Steam and Reddit provide a grounded look at the experience for different types of players.
“Honestly, Shoulders of Giants is more looter shooter than roguelite... if you enjoy those, you'll probably enjoy this.” Reddit · r/roguelites · 1 year ago Shoulders of Giants Review | Shrugging My Shoulders