The Banner Saga Multi12-prophet [2025]
If you'd like, I can provide a for the early game or explain the specific consequences of the game's major moral dilemmas. Steam Community :: Guide :: Every Decision and Consequence
: Willpower allows you to move further or hit harder. If you run out, use the horn icon at the top of the screen (gained from kills) to replenish your team's willpower. 📜 Managing Your Caravan The Banner Saga MULTi12-PROPHET
: You cannot deal significant STR damage until an enemy's Armor (ARM) is lowered. Use units with high "Break" stats to peel off armor before your heavy hitters strike. If you'd like, I can provide a for
: Decisions made in the first game carry over into the sequels. Be careful—certain dialogue choices can lead to the permanent death of major characters like Gunnulf or Egil . 🛠️ Technical Details 📜 Managing Your Caravan : You cannot deal
Combat in The Banner Saga follows a strict turn order (1:1), which means even if you have more units, the enemy still gets a turn after every one of yours until "Pillage Mode" starts.
: While leveling up heroes is tempting, running out of food causes morale to drop and people to die daily. Always prioritize buying enough supplies at markets.
: Early on, Egil is an incredible tank. Use his Stone Wall ability to soak up hits while your archers and Varl deal damage from safety.