About the Game

Torchlight returns! The award-winning action RPG is back, bigger and better than ever. Torchlight II takes you once more into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands.

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"Runic Games delivers pure, perfectly paced loot-driven euphoria."

-IGN

"Torchlight is a vibrant, fun, steampunky world, and exploring it is an absolutely addictive pleasure."

-Joystiq

"[A] sprawling, ambitious game that does one thing very, very well. It gives you a world you'll want to explore, filled with enemies you'll love to destroy."

-Kotaku

"Grab the game, grab some friends, and get to clicking."

-Destructoid

"It's got heart. Moxie. It's the scrappy underdog that everyone wants to love, and it just so happens to be the best Action RPG I've played in years."

-Co-Optimus

The Company Of Wolves -

"The Company of Wolves" is a feminist and Gothic reimagining of the classic "Little Red Riding Hood" fairy tale. While Charles Perrault's original was a cautionary tale for girls to "stay on the path" and fear the wolf, Carter subverts this entirely. Her protagonist does not wait to be rescued; instead, she uses her own agency and newfound sexual power to tame the beast. Core Themes and Symbolism

Unlike traditional versions where the wolf is a predator and the girl a victim, Carter explores the wolf as a symbol of "carnal desire". The girl’s ultimate victory comes from embracing her own "inner wolf"—accepting her desires rather than fearing them.

The story is fundamentally a rite of passage. The protagonist is at the threshold of womanhood, often symbolized by her red shawl, which explicitly represents the "blood of menstruation" and her transition into a sexual being.

The Company of Wolves: Rewriting the Red Riding Hood Myth In the world of dark fantasy, few works are as evocative or layered as . Whether you are diving into Angela Carter's 1979 short story from The Bloody Chamber or Neil Jordan’s 1984 cult classic film, you are stepping into a "Gothic" dreamscape where childhood innocence is stripped away to reveal primal truths. The Evolution of the "Little Red" Legend

A Gynocritical Study of The Company of Wolves by Angela Carter

The film and story both feature werewolves who are "hairy on the inside". This highlights the thin line between the "civilized" human world and the "wild" animal world, suggesting that every man has a beast within him that a woman might tame—if she has the courage.

Throughout the film, characters are warned to "never stray from the path". This path represents societal norms and the safety of childhood. To leave the path is to embrace the dangerous, unpredictable world of adult experience and autonomy.

Multiplayer

Play co-op with other adventurers via LAN or over the internet (up to 4 players on console, and up to 6 on PC). Experiment with character synergies and defeat the greatest evils of Vilderan together.

"The Company of Wolves" is a feminist and Gothic reimagining of the classic "Little Red Riding Hood" fairy tale. While Charles Perrault's original was a cautionary tale for girls to "stay on the path" and fear the wolf, Carter subverts this entirely. Her protagonist does not wait to be rescued; instead, she uses her own agency and newfound sexual power to tame the beast. Core Themes and Symbolism

Unlike traditional versions where the wolf is a predator and the girl a victim, Carter explores the wolf as a symbol of "carnal desire". The girl’s ultimate victory comes from embracing her own "inner wolf"—accepting her desires rather than fearing them.

The story is fundamentally a rite of passage. The protagonist is at the threshold of womanhood, often symbolized by her red shawl, which explicitly represents the "blood of menstruation" and her transition into a sexual being.

The Company of Wolves: Rewriting the Red Riding Hood Myth In the world of dark fantasy, few works are as evocative or layered as . Whether you are diving into Angela Carter's 1979 short story from The Bloody Chamber or Neil Jordan’s 1984 cult classic film, you are stepping into a "Gothic" dreamscape where childhood innocence is stripped away to reveal primal truths. The Evolution of the "Little Red" Legend

A Gynocritical Study of The Company of Wolves by Angela Carter

The film and story both feature werewolves who are "hairy on the inside". This highlights the thin line between the "civilized" human world and the "wild" animal world, suggesting that every man has a beast within him that a woman might tame—if she has the courage.

Throughout the film, characters are warned to "never stray from the path". This path represents societal norms and the safety of childhood. To leave the path is to embrace the dangerous, unpredictable world of adult experience and autonomy.

Pets & Fishing

These popular features make their return in Torchlight II in improved form. More choices, better effects, and your pet will still make the run to town to sell your loot so you don't have to.

Chakawary

MODS (PC Only)

Want to make your own levels and characters? With GUTS, the Torchlight II editor, you’re using the exact same tools we used to make the game. Check out the official wiki to start creating new experiences and share them with the world.

Torchlight II also supports Steam Workshop, allowing for automatic mod subscription and synchronization. Choose from over a thousand mods and bend the game to your will. Or create your own and share your work with the entire world!

Modding Resources

The Company Of Wolves -

The Company Of Wolves -

Each console version of Torchlight II comes with its own exclusive pet.

Tl2 box