Fully compatible with Humanoid , Generic , and Legacy animation systems.
Automatically convert Forward Kinematics (FK) animations into IK for much easier tweaking of existing clips. Workflow Tools UMotion Pro vs Very Animation - Unity Discussions
Includes a robust Inverse Kinematics (IK) solver and Child-Of constraints for complex interactions, such as picking up or throwing objects.
Pause your game during playtesting to edit an animation and see it applied immediately upon resuming.
Fully compatible with Humanoid , Generic , and Legacy animation systems.
Automatically convert Forward Kinematics (FK) animations into IK for much easier tweaking of existing clips. Workflow Tools UMotion Pro vs Very Animation - Unity Discussions
Includes a robust Inverse Kinematics (IK) solver and Child-Of constraints for complex interactions, such as picking up or throwing objects.
Pause your game during playtesting to edit an animation and see it applied immediately upon resuming.