Unreal Engine 2020 4.25 -
: Enhanced multi-layered materials (like car paint) to respond more accurately to directional and point lights. Key Tool and Platform Updates All the details for Unreal Engine 4.25 - befores & afters
Update 4.25 introduced sophisticated shading models to simulate complex real-world materials more accurately: Unreal Engine 2020 4.25
: Support for high-end lighting, reflections, and shadows became stable enough for full-scale development across gaming and architecture. : Enhanced multi-layered materials (like car paint) to
Several key technologies previously in beta became officially ready for production in 4.25: Unreal Engine 2020 4.25
: Reached production status with new features like convolution reverb and sound field rendering for more immersive acoustic spaces.
: A physically-based model designed for tinted translucent materials like stained glass or car windows in a single pass.