Xcom-2-war-of-the-chosen-codex-fix Access
: Disorienting a Codex prevents it from using its Teleport , Clone , or Psionic Rift abilities.
: If a Codex is activated on the enemy's turn (e.g., via Long Watch ) and clones itself, the resulting clone can sometimes gain a free immediate action to attack your soldiers during that same turn. xcom-2-war-of-the-chosen-codex-fix
The most comprehensive "fix" for these and other mechanical issues is the . : Disorienting a Codex prevents it from using
: Use Gunslinger Sharpshooters or Reaper Rangers to clear multiple low-health clones in a single turn. : Use Gunslinger Sharpshooters or Reaper Rangers to
: It must be used as a standalone requirement for many other mods and should not be run alongside other Highlander versions (like the one in Long War 2 ) to avoid crashes. Technical "Codex Release" Fix
In some community discussions, "Codex Fix" refers specifically to a technical patch for a third-party release of the game.
: This mod replaces large portions of the game's core code to fix deep-seated bugs that standard mods cannot reach.