Zmodeler -
A versatile, all-in-one tool that allows you to extrude, pull, push, add, remove, or merge geometry in one click-and-drag action.
Information on how it compares to (like Blender or 3ds Max)? Best practices for hard surface modeling ?
Right-clicking or pressing the spacebar while hovering over a component (point, edge, or face) brings up a customized menu of available actions for that specific type of element. ZModeler
Quickly add thickness to polygons or bevel edges/faces to create complex hard-surface shapes.
Let me know your focus, and I can provide more tailored details. ZModeler Inset Feature - ZBrushCentral 26 Apr 2019 — ZModeler Inset Feature - ZBrushCentral. ZBrushCentral EVERYTHING In ZModeler Explained (In 1 HOUR) A versatile, all-in-one tool that allows you to
Easily add resolution to your model by inserting single or multiple edge loops across the mesh.
Allows you to create, merge, or delete faces based on PolyGroup color, allowing for fast selection and action application. Right-clicking or pressing the spacebar while hovering over
Connect two separate holes, edges, or surfaces with new polygons.


